翻訳と辞書
Words near each other
・ Talk That (Secret song)
・ Talk That Talk
・ Talk That Talk (disambiguation)
・ Talk That Talk (Jackie Wilson song)
・ Talk That Talk (Johnny "Hammond" Smith album)
・ Talk That Talk (Rihanna song)
・ Talk to Her
・ Talk to La Bomb
・ Talk to Me
・ Talk to Me (1984 film)
・ Talk to Me (1996 film)
・ Talk to Me (2006 film)
・ Talk to Me (2007 film)
・ Talk to Me (Anita Baker song)
・ Talk to Me (Babyface song)
Talk to Me (exhibition)
・ Talk to Me (Joe Seneca song)
・ Talk to Me (Joey McIntyre album)
・ Talk to Me (Kiss song)
・ Talk to Me (NYC)
・ Talk to Me (Peaches song)
・ Talk to Me (Stevie Nicks song)
・ Talk to Me (TV series)
・ Talk to Me (Wild Orchid song)
・ Talk to Me (Xuxa album)
・ Talk to Me Baby
・ Talk to Me, Dance with Me
・ Talk to My Heart
・ Talk to the Animals
・ Talk to the Animals (TV series)


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Talk to Me (exhibition) : ウィキペディア英語版
Talk to Me (exhibition)

''Talk to Me: Design and the Communication between People and Objects'' is an exhibition put on by the Museum of Modern Art from July 24 to November 7, 2011.〔(Talk to Me: Design and the Communication between People and Objects ) MoMA〕 Created by the Department of Architecture and Design, it was widely reviewed and drew many visitors. The exhibit was organized by Paola Antonelli, Senior Curator in the Department of Architecture and Kate Carmody, curatorial assistant. The exhibition explores and showcases the communications, dialogue and interface between people and machines.〔Talk to Me: Design and the Communication between People and Objects. New York: MoMA, 2011.〕
''Talk to Me'' features 194 works by 236 artists, some provide information, others act as gateways or interfaces, still others influences our lives in more subtle subliminal ways.〔()〕 Each object's label includes a QR Code allowing the visitor to view information on the piece's artist, background information on the piece, read tweets posted by other visitors related to the object and includes connections to other objects in the exhibition with similar themes, design or use.
==Exhibition Categories==
The exhibition is divided into five categories: Objects, Bodies, Life, City, and Worlds.〔(MoMA ) Categories〕
* Objects investigates objects, interfaces, and systems that are not just communicative and interactive but also have personalities. Some are conceptual—such as Kacie Kinzer’s Tweenbots, which demonstrate New Yorkers’ irrepressible impulse to help anything or anyone that seems to be lost, even if it is a cardboard robot carrying a little flag—and others functional and functioning, such as the interfaces for the ATM at Barclays or the MetroCard Vending Machine.
* Bodies focuses on the communication between people by means of objects. The human body and mind are the central agents and subjects of study in this chapter, expressing and explaining themselves in ways previously unthinkable.
* Designers search for the meaning of Life in their own empirical and suggestive ways.
* The City, with its density and complex infrastructures and systems relies on communication for its own sheer survival. This chapter shows the changed role of designers—from creators of form and function to enablers, inspirers, and facilitators—in particular detail.
* In Worlds what most of these technologies have in common is the fact that they are based on systems and rely on network connections, just like the natural world, and understanding their design should be and often is a requirement for those building the elements that come together to constitute these physical and virtual worlds, from designers and architects to engineers and television executives. For those who are not willing or able to understand systems but still need access to them, there are interfaces that function as zones of engagement and exchange.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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